Just an Elysia fan account.
[GI - 4.7 BETA] BP / Event Namecards
[GI - 4.7 BETA] Sethos Splash Art
[GI - 4.7 BETA] Sigewinne Splash Art
[GI - 4.7 BETA] Clorinde Splash Art
Based on assets the four stars should Xiangling, Freminet and Lynette.
Better Theresa render.

Thanks to W for the help. Sorry this was done a few days ago but due to stuff I haven't been available.
And not sure if it was posted but Lantern skills in Chinese. I don't currently have much time to go through this with DeepL but I'm sure someone will translate it.
Lantern.txt
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[HI3 - 7.5 BETA] Lantern Stigmatas

Apologies for the slow posts.
Low quality render in a higher quality resolution.
TheresaRender.png
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[HI3 - 7.5 BETA] Theresa Skin Render

Apologies for the low quality render, etc, etc.
[HI3 - 7.5] Skins

At the time being skins should be:

- Sirin (The first design we saw of her in an event)
- Theresa (Lunar Vow)
Dim
[HSR - 2.2 BETA] Trailblazer Changes Eidolon 4 - Dove in Tophat OLD Increases the Break Effect of all allies except the Trailblazer. The increase is equal to 15% of the Trailblazer's Break Effect plus 30%. NEW Increases the Break Effect of all allies except…
Super Break DMG increases with higher Break Effect, higher Toughness-Reducing DMG from this attack, and higher character levels. Super Break DMG cannot CRIT Hit and is not affected by DMG Boost effects.
[HSR - 2.2 BETA] Flowing Nightglow Changes

OLD
The wearer gains 1 stack of Cantillation every time any ally attacks. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0% (5.0%), up to 5 stacks. When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48% (80%) and the team's DMG dealt by 24% (40%), lasting for 1 turn(s).

NEW
The wearer gains 1 stack of Cantillation every time any ally attacks. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0% (5.0%), up to 5 stacks. When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48% (96%) and the team's DMG dealt by 24% (40%), lasting for 1 turn(s).
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