Active Skill [SP: 0] [CD: 0s] Launch an attack that shoots through the stars, dealing 600.0% ATK of Fire DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 [Descent] and changes attack moves: In [Time Flint stance], kick the blade forward to spin through the enemy and explode, dealing 100% + 30% x 12 + 400% ATK of Fire DMG. In [Moon Blade stance], fire a piercing shot at the enemy, dealing 840% ATK of Fire DMG. Stellar Outburst bonuses: During Stellar Outburst, casting Weapon Skill for the first time grants 8 [Descent]. Hold [ULT] to cast [Wink!] and deal 2,500% ATK of Fire DMG. SP: 125. CD: 25s. After Herrscher of Finality enters Stellar Outburst, Herrscher of Origin and Herrscher of Truth's first Combo ATK deal 1,000% ATK of Fire DMG.
Passive 1 Increases Fire DMG by 30.0%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 150.0% ATK of Fire DMG, and resets Weapon Active CD when it switches between [Time Flint stance] and [Moon Blade stance]. Switching to Finale stance reduces Weapon Active CD by 40%.
Passive 2 Ultimates deal 20.0% more Fire DMG and all team members deal 10.0% more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 15% more Total DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration.
Synergy Increases Total DMG by 5.0%/10.0%/15.0%. When equipped by Herrscher of Finality, all team members deal 5.0%/10.0%/15.0% more Total DMG.
[HI3 - 7.8 BETA] Vita Stigmata
Vita (T)
HP: 371 ATK: 113 DEF: 77
Character deals 40.0% more Lightning DMG. When equipped by Vita: Characters with the [Vita Buff] deal 30.0% more Elemental DMG.
Vita (M)
HP: 434 ATK: 0 DEF: 236
Character takes 20.0% less damage. When equipped by Vita: Characters with the [Vita Buff] deal 15.0% more Elemental DMG.
Vita (B)
HP: 388 ATK: 59 DEF: 86
Character deals 30.0% more Total DMG. When equipped by Vita: Characters with the [Vita Buff] deal 7.0% more Physical DMG.
Set: Vita Set
2pc Character's Basic/Combo/Charged ATKs deal 20.0% more Total DMG. When equipped by Vita: Enemies take 30.0% more Lightning DMG from the character. Characters with the [Vita Buff] deal 20.0% more Total DMG.
3pc Character's Ultimates deal 40% more Lightning DMG. When equipped by Vita: ●With Astral Ring activated: ○All team members gain [Vita Buff]. ○Vita deals 50% more Lightning DMG. ○Enemies take 15.0% more Elemental DMG and 7.0% more Physical DMG from all team members, and are inflicted with 10.0% increased Total Vulnerability. ●With World Star activated: ○During Astral Ring Charging:◆Enemies take 15% more Elemental DMG and 15% more Total DMG. ●With Wheel of Destiny activated: ○During Stellar Outburst:◆Enemies take 15% more Elemental DMG and 15% more Total DMG.
[HI3 - 7.8 BETA] Vita Weapon
ATK: 441 CRIT: 19
Active Skill [SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character with Rite of Oblivion is on the team, character deals 20.0% more Total DMG. When equipped by Vita, the enhanced Basic ATK SEQ 3 in Normal Form and Enhanced Form deals 300.0%/500.0% ATK of Lightning DMG (considered Basic ATK DMG). When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Passive 1 Character deals 35.0% more Lightning DMG. When equipped by Vita and Astral Ring is activated: Enemies take 25.0% more Total DMG from the character, and all team members deal 10.0% more Elemental DMG and Physical DMG.
Passive 2 Enemies take 32.0% more Lightning DMG from the character. When equipped by Vita and Astral Ring is activated, enemies on the field take 5.0% more Total DMG.
Synergy Enemies take 2.0%/4.0%/6.0% more Total DMG from characters on the field (independent). When equipped by Vita, increases initial SP by 0/0/0.