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[HSR - 2.6 BETA] Scholar Lost in Erudition

2-pc: Increases CRIT Rate by 6%.
4-pc: Increases DMG dealt by Ultimate and Skill by 20%. After using Ultimate, additionally increases the DMG dealt by the next Skill by 20%.
[HSR - 2.6 BETA] Dream's Montage (4*, Abundance)

Stats
HP: 952
ATK: 423
DEF: 396

Materials: Credit (x308000), Dream Collection Component (x15), Alien Tree Seed (x3), Nourishing Honey (x9), Dream Flow Valve (x15), Myriad Fruit (x12), Dream Making Engine (x12)

Academy-Style Edit: Increases the wearer's SPD by 8% (12%). After attacking Enemy targets that are Weakness Broken, regenerates 3 (5) Energy. This effect can trigger up to 2 time(s) per turn.
[HSR - 2.6 BETA] Ninja Record: Sound Hunt (4*, Destruction)

Stats
HP: 1058
ATK: 476
DEF: 264

Materials: Credit (x308000), Tatters of Thought (x15), Borisin Teeth (x3), Lupitoxin Sawteeth (x9), Fragments of Impression (x15), Moon Rage Fang (x12), Shards of Desires (x12)

Curtains Up!: Increases the wearer's Max HP by 12% (24%). When losing HP or restoring HP, increases CRIT DMG by 18% (36%), lasting for 2 turn(s). This effect can only trigger once per turn.
[HSR - 2.6 BETA] Ninjutsu Inscription: Dazzling Evilbreaker (5*, Erudition)

Stats
HP: 952
ATK: 582
DEF: 529

Materials: Credit (x385000), Dream Collection Component (x20), Rough Sketch (x4), Dynamic Outlining (x12), Dream Flow Valve (x20), Exquisite Colored Draft (x15), Dream Making Engine (x14)

Exorcism: Increases the wearer's Break Effect by 60% (100%). When entering battle, immediately regenerates 30 (40) Energy. After the wearer uses Ultimate, gains "Raiton." After using 2 Basic ATKs, advances the wearer's action by 50% (70%) and removes "Raiton." After the wearer uses Ultimate, resets "Raiton."
[HSR - 2.6 BETA] Rappa Render
[Technique] Ninja Dash: By Leaps and Bounds
After using Technique, enters the "Graffiti" state for 20 seconds. While in "Graffiti," Rappa will move forward rapidly for a set distance and attack any enemies touched. During the rapid movement, can block all enemies' incoming attacks. While in "Graffiti," using attacks can end the duration early. After entering combat by actively attacking enemies, ignores Weakness Type to deal 30 Toughness Reduction to each Enemy target, deals Break DMG equal to 200% of Rappa's Imaginary Break DMG to the targets, and deals Break DMG equal to 180% of Rappa's Imaginary Break DMG to the adjacent targets. At the same time, regenerates 20 Energy for this unit.
[HSR - 2.6 BETA] Rappa (5* Erudition, Imaginary)

Stats
HP: 1086
Attack: 640
Defense: 460
Speed: 102
Taunt: 75

Ascension Materials: Credit (x308000), Dream Collection Component (x15), Dream Flow Valve (x15), Chordal Mirage (x65), Dream Making Engine (x15)

Trace Materials: Credit (x3000000), Tracks of Destiny (x8), Rough Sketch (x18), Dynamic Outlining (x69), Exquisite Colored Draft (x139), Lost Echo of the Shared Wish (x12), Dream Collection Component (x41), Dream Flow Valve (x56), Dream Making Engine (x58)

Eidolons
Returned Is the Revenant With No Ferry Toll: During the "Sealform" state entered by using Ultimate, DMG dealt by Rappa ignores 15% of the targets' DEF. After exiting the "Sealform" state, regenerates 20 Energy.

Free Is the Mind Enlightened by Haikus: During "Sealform," Break Effect additionally increases by 20% and the Toughness-Reducing effect of Enhanced Basic ATK against enemies without Imaginary Weakness additionally increases by 50%.

Lost Is the Nindō Devoured by Time: During "Sealform," increases all Party units' SPD by 12%.

Righteous Is the Wrath That Spares No Evil: The Break DMG multiplier in Talent's effect on adjacent targets increases by 120%. Moreover, the Break DMG dealt and the Toughness-Reducing effect inflicted will also apply to all Enemy targets besides the Weakness Broken target.

Traces
Stats ATK (28%), SPD (9), Break Effect (13.3%)

Ninjutsu Inscription: Sky High: When an Enemy target's Weakness gets Broken, Rappa regenerates 2 Energy. If the target is an Elite Enemy, she additionally regenerates 8 Energy.

Ninjutsu Inscription: Sea Echo: During "Sealform," after Rappa uses Enhanced Basic ATK to deal DMG to a Weakness Broken Enemy target, converts the Toughness Reduction from this instance of DMG to 1 instance of 60% Super Break DMG.

Ninjutsu Inscription: Withered Leaf: When an Enemy target's Weakness gets Broken, increases the Break DMG it takes by 3%. This value is additionally increased by 1% for every 100 of Rappa's current ATK that exceeds 2000, up to a max additional increase of 12%. This effect lasts for 2 turn(s).

Skills
[Basic ATK] Ninjutsu: Rise Above Tumbles
Deals Imaginary DMG equal to 50% (130%) of Rappa's ATK to one designated Enemy unit.

[Basic ATK - Enhanced] Ningu: Demonbane Petalblade
Launches "Ningu: Demonbane Petalblade." The first 2 hits deal Imaginary DMG equal to 60% (95%) of Rappa's ATK to one designated Enemy unit and Imaginary DMG equal to 30% (47%) of Rappa's ATK to adjacent targets, and the 3rd hit deals Imaginary DMG equal to 60% (95%) of Rappa's ATK to all Enemy units.
When attacking enemies that don't have Imaginary Weakness, Enhanced Basic ATK can still deal Toughness Reduction equal to 50% of the original Toughness Reduction value, but is unable to recover Skill Points. When Breaking Weakness, triggers the Imaginary Weakness Break effect.

[Skill] Ninja Strike: Rooted Resolute
Deals Imaginary DMG equal to 60% (150%) of Rappa's ATK to all Enemy units.

[Ultimate] Nindō Supreme: Lovedeep

Cost: 160 energy.

Enters the "Sealform" state. Immediately gains 1 extra turn, and 3 points of "Chroma Ink." At the same time, increases Weakness Break Efficiency by 50% and Break Effect by 10% (40%).
While in "Sealform," enhances Basic ATK but cannot use Skill and Ultimate. After using Enhanced Basic ATK, consumes 1 point of "Chroma Ink." When it's depleted, exits the "Sealform" state.

[Talent] Ninja Tech: Endurance Gauge
Whenever an Enemy target's Weakness is Broken, Rappa deals 10 Toughness Reduction that ignores Weakness Type to adjacent targets, and deals Break DMG equal to 120% (210%) of Rappa's Imaginary Break DMG. The Toughness-Reducing effect works only on Enemy targets that are not yet Weakness Broken. When Breaking Weakness, triggers the Imaginary Weakness Break effect.
[HSR - 2.6 BETA] Rappa (5* Erudition, Imaginary)
Also, lot of animations (still no model) such as victory pose have been added in recent beta patch for HI3rd.
(Edit) for sparkle.
Think these are new too my memory sucks.
[HI3 - 7.8 BETA] New Fire Stigmata Set
Fire Stigma (T)

HP: 371
ATK: 113
DEF: 77

Increases Fire DMG by 25.0%. When equipped by Herrscher of Finality, Combo ATKs deal 25.0% more Fire DMG. When Astral Ring is activated, if the character has [BUFF], enemies on the field take 15.0% more Total DMG from all team members.

Fire Stigma (M)

HP: 434
ATK: 0
DEF: 236

Enemies take 10.0% more Fire DMG from the character. When equipped by Herrscher of Finality, they take extra 10.0% Fire DMG. When Astral Ring is activated, if the character has [BUFF], all team members deal 25.0% more Elemental DMG and 25.0% more Crit DMG.

Fire Stigma (B)

HP: 388
ATK: 59
DEF: 86

Melee attacks deal 20.0% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 20.0% Total DMG. When Astral Ring is activated, if the character has [BUFF], all team members deal 20.0% more Total DMG.

Set: ??? Set

2pc
Ultimates and Combo ATKs deal 20.0% more Fire DMG. During Stellar Outburst, all team members deal 10.0% more Total DMG. When equipped by Herrscher of Finality, deal 60.0% more Fire DMG during Absolute Time Fracture, and enemies on the field take 35% more Total DMG.

3pc
Enemies on the field take 12.0% more Fire DMG from the character (independent). When equipped by Herrscher of Finality, if the character has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants [BUFF], increasing Total DMG by 12.0% and enemies on the field take 10.0% more Total DMG from the character for 25s. Retriggering refreshes the duration.
When the character has [BUFF]:
With Astral Ring activated:
Mei deals 40% more Lightning DMG and 20% more Total DMG, and enemies take 30% more Lightning DMG and 15% more Total DMG from Mei. This effect is increased to 100% against Herrscher of Origin. Enemies on the field take 35% more Lightning DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 70% bonus ATK of Lightning DMG, and each hit of Malice Expunged deals 50% bonus ATK of Lightning DMG. Casting Weapon Skill reduces Herrscher of Origin's switch CD by 4s.
With Astral Ring activated:
All team members deal 40% more Elemental DMG and 30% more Physical DMG. Enemies on the field take 30% more Elemental DMG and 24% more Physical DMG from all team members.
Joint Bursting entry increases Total DMG by 25% and enemies on the field take 25% more Total DMG from the character for 15s. Retriggering refreshes the duration.
With World Star activated:
All team members deal 20% more Total DMG and Resonance Attacks deal 25% more Elemental DMG.
[HI3 - 7.8 BETA] Kiana Divine Key
ATK: 436
CRIT: 15

Active Skill
[SP: 0] [CD: 0s] Launch an attack that shoots through the stars, dealing 600.0% ATK of Fire DMG. Herrscher of Finality equip bonuses:
Activates Astral Ring: Rite of Oblivion.
Casting Weapon Skill grants 3 [Descent] and changes attack moves:
In [Time Flint stance], kick the blade forward to spin through the enemy and explode, dealing 100% + 30% x 12 + 400% ATK of Fire DMG.
In [Moon Blade stance], fire a piercing shot at the enemy, dealing 840% ATK of Fire DMG.
Stellar Outburst bonuses:
During Stellar Outburst, casting Weapon Skill for the first time grants 8 [Descent].
Hold [ULT] to cast [Wink!] and deal 2,500% ATK of Fire DMG. SP: 125. CD: 25s.
After Herrscher of Finality enters Stellar Outburst, Herrscher of Origin and Herrscher of Truth's first Combo ATK deal 1,000% ATK of Fire DMG.

Passive 1
Increases Fire DMG by 30.0%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 150.0% ATK of Fire DMG, and resets Weapon Active CD when it switches between [Time Flint stance] and [Moon Blade stance]. Switching to Finale stance reduces Weapon Active CD by 40%.

Passive 2
Ultimates deal 20.0% more Fire DMG and all team members deal 10.0% more Total DMG.
When equipped by Herrscher of Finality and Astral Ring is activated:
All team members deal 25% more Elemental DMG and 20% more Physical DMG.
Enemies on the field take 15% more Total DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration.

Synergy
Increases Total DMG by 5.0%/10.0%/15.0%. When equipped by Herrscher of Finality, all team members deal 5.0%/10.0%/15.0% more Total DMG.
[HI3 - 7.8 BETA] Vita Stigmata
Vita (T)

HP: 371
ATK: 113
DEF: 77

Character deals 40.0% more Lightning DMG.
When equipped by Vita: Characters with the [Vita Buff] deal 30.0% more Elemental DMG.

Vita (M)

HP: 434
ATK: 0
DEF: 236

Character takes 20.0% less damage.
When equipped by Vita: Characters with the [Vita Buff] deal 15.0% more Elemental DMG.

Vita (B)

HP: 388
ATK: 59
DEF: 86

Character deals 30.0% more Total DMG.
When equipped by Vita: Characters with the [Vita Buff] deal 7.0% more Physical DMG.

Set: Vita Set

2pc
Character's Basic/Combo/Charged ATKs deal 20.0% more Total DMG.
When equipped by Vita:
Enemies take 30.0% more Lightning DMG from the character. Characters with the [Vita Buff] deal 20.0% more Total DMG.

3pc
Character's Ultimates deal 40% more Lightning DMG. When equipped by Vita:
●With Astral Ring activated:
○All team members gain [Vita Buff].
○Vita deals 50% more Lightning DMG.
○Enemies take 15.0% more Elemental DMG and 7.0% more Physical DMG from all team members, and are inflicted with 10.0% increased Total Vulnerability.
●With World Star activated:
○During Astral Ring Charging:◆Enemies take 15% more Elemental DMG and 15% more Total DMG.
●With Wheel of Destiny activated:
○During Stellar Outburst:◆Enemies take 15% more Elemental DMG and 15% more Total DMG.
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