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[HSR - 2.2 BETA] Boothill (Physical, Hunt)

Materials: IPC Work Permit (x65), Countertemporal Shot (x139), Destined Expiration (x69), Meteoric Bullet (x18), ??? (x12), Shards of Desires (x73), Fragments of Impression (x71), Tatters of Thought (x56)

Stats (Lv. 80)

HP: 1203
ATK: 620
DEF: 436
SPD: 107
Taunt: 75

Eidolons:

Dusty Trail's Lone Star: At the start of battle, obtain 1 stack of Pocket Trickshot. When Boothill deals DMG, he ignores 16% of the enemy target's DEF.
Milestonemonger: When Pocket Trickshot is obtained via the Talent, regenerates 1 Skill Point(s) and increases Break Effect by 30% for 2 turn(s). This effect will also be triggered when obtaining Pocket Trickshot stacks that exceed the max.
Cold Cuts Chef: When the enemy target in Standoff is attacked by Boothill, the DMG they receive increases by 12%. When Boothill is attacked by the enemy target in Standoff, the effect of receiving more DMG is reduced by 12% on him.
Crowbar Hotel's Raccoon: When dealing Break DMG via the Talent, additionally deals Break DMG to the target equal to 35% of the original DMG multiplier and deals Break DMG to adjacent targets equal to 65% of the original DMG multiplier.

Traces: Break Effect (37.3%) / Attack (18%) / HP (10%)

Ghost Load: Increase this character's CRIT Rate / CRIT DMG. The amount increased is equal to 10% / 50% of Break Effect. CRIT Rate / CRIT DMG can be increased by a max of 30% / 150%.
Above Snakes: Decreases the DMG this character receives from targets not in Standoff by 30%.
Point Blank: When Pocket Trickshot is obtained via the Talent, regenerates 10 Energy. This effect will also be triggered when obtaining Pocket Trickshot stacks that exceed the max.

Basic ATK - Skullcrush Spurs
Deals Physical DMG equal to 50% (130%) of Boothill's ATK to a single enemy.

Enhanced Basic ATK - Fanning the Hammer
Deals Physical DMG equal to 90% (234%) of Boothill's ATK to a single enemy target. For every stack of Pocket Trickshot, deals an additional hit with Physical DMG equal to 10% (26%) of Boothill's ATK to the target. This attack cannot regenerate Energy.
Fanning the Hammer cannot recover Skill Points, and can only target the enemy currently with Standoff.

Skill - Sizzlin' Tango
Activate Standoff for Boothill and a target enemy, lasting for 2 turn(s). When there are no enemy targets on the field that have Standoff and can be attacked, dispel Standoff.
When in Standoff, the enemy target is Taunted. Boothill cannot use his Skill and his Basic ATK Skullshatter Horseshoe is enhanced into Fanning the Hammer. When in Standoff, the enemy target / Boothill receives 15% (37%)/15% more DMG when attacked by the other unit.
This Skill cannot regenerate Energy. This turn will not end after using this Skill.

Ultimate - Dust Devil's Sunset Rodeo
There is a 150% base chance to apply Physical Weakness to a target enemy, lasting for 2 turn(s).
Deals Physical DMG equal to 240% (480%) of Boothill's ATK and to the target delays their action. The extent of the delay is equal to 10% of Boothill's Break Effect plus 10%.

Talent - Five Peas in a Pod
When the target with Standoff is defeated or Weakness Broken, dispels Standoff and Boothill receives 1 stack of Pocket Trickshot, up to 3 stack(s).
While using Fanning the Hammer, if the enemy is Weakness Broken, deals Break DMG equal to 28% (70%) of Boothill's Physical Break DMG to this target for every stack of Pocket Trickshot on the basis of the target's max Toughness. The max Toughness cannot exceed 1600% of the Toughness reduced by a Basic ATK.
After winning the battle, Boothill can retain Pocket Trickshot for the next battle.

Technique - 3-9x Smile
After the Technique is used and when using this unit's Skill for the first time in the next battle, there is a 150% base chance to inflict Physical Weakness equal to the Ultimate to the target, lasting for 1 turn(s).
[HSR - 2.2 BETA] Boothill Splash Art
[HSR - 2.2 BETA] Boundless Choreo *(4-star, Nihility)*

Stats:

HP: 952
ATK: 476
DEF: 330

Scrutinize: Increase the wearer's CRIT Rate by 8% (16%). The wearer deals 24% (48%) more CRIT DMG to enemies that are currently DEF reduced or Slowed.
[HSR - 2.2 BETA] Flowing Nightglow *(5-star, Harmony)*

Stats:

HP: 952
ATK: 635
DEF: 463

Pacify: The wearer gains 1 stack of Cantillation every time any ally attacks. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by 3.0% (5.0%), up to 5 stacks. When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 48% (80%) and all allies' DMG dealt by 24% (40%), lasting for 1 turn(s).
[HSR - 2.2 BETA] Trailblazer (Imaginary, Harmony)

Materials: Enigmatic Ectostella (x28), Heavenly Melody (x105), Celestial Section (x54), Firmament Note (x12), Past Evils of the Borehole Planet Disaster (x12), Conqueror's Will (x54), Usurper's Scheme (x55), Thief's Instinct (x40)

Stats (Lv. 80)

HP: 1086
ATK: 446
DEF: 679
SPD: 105
Taunt: 100

Eidolons:
Best Seat in the House: Recovers 1 Skill Point(s) after using the Skill for the first time in a battle.
Jailbreaking Rainbowwalk: At the start of the battle, the Trailblazer's Energy Regeneration Rate increases by 25%, lasting for 3 turn(s).
Dove in Tophat: Increases the Break Effect of all allies except the Trailblazer. The increase is equal to 15% of the Trailblazer's Break Effect plus 30%.
Tomorrow, Rest in Spotlight: Increases the Skill's additional DMG by 2 hit(s).

Traces: Break Effect (37.3%) / Imaginary DMG (14%) / Effect Resistance (10%)

Dance With the One: When there are 5 or more enemy targets, the Break DMG triggered by the Backup Dancer effect increases by 30%. For every enemy target reduced, the Break DMG triggered by the Backup Dancer effect additionally increases by 10%.
Shuffle Along: Additionally increases the first Toughness-Reducing DMG inflicted by the Skill in a battle by 100%.
Hat of the Theater: Additionally delays the enemy target's action by 30% when teammates Break enemy Weaknesses.

Basic ATK - Swing Dance Etiquette
Deals Imaginary DMG equal to 50% (130%) of the Trailblazer's ATK to a single enemy.

Skill - Halftime to Make It Rain
Deals Imaginary DMG equal to 25% (62%) of Trailblazer's ATK to a single enemy and deals DMG for 4 extra times, dealing Imaginary DMG equal to 25% (62%) of Trailblazer's ATK to a random enemy each time.

Ultimate - All-Out Footlight Parade
Applies the Backup Dancer effect to all allies, lasting for 3 turn(s). Decreases its duration by 1 turn at the start of Trailblazer's every turn. When allied targets with Backup Dancer attack an enemy in the Weakness Broken state, they will deal Break DMG 1 additional time based on 60% (120%) of the attacker's Break DMG and the current attack's Toughness-Reducing DMG.

Talent - Full-on Aerial Dance
The Trailblazer immediately regenerates 5 (12.5) Energy when an enemy target's Weakness is Broken.

Technique - Now! I'm the Band!
After using the Technique, at the start of the next battle, all allies' Break Effect increases by 30%, lasting for 2 turn(s).
[HSR - 2.2 BETA] Imaginary Harmony Trailblazer Splash Art
[HSR - 2.2 BETA] Robin Eidolons
[HSR - 2.2 BETA] Robin (Physical, Harmony)

Materials: IPC Work Permit (x65), Heavenly Melody (x139), Celestial Section (x69), Firmanent Note (x18), Past Evils of the Borehole Planet Disaster (x12), Dream Making Engine (x73), Dream Flow Valve (x71), Dream Collection Component (x56)

Stats (Lv. 80)

HP: 1280
ATK: 640
DEF: 485
SPD: 102
Taunt: 100

Eidolons:

Land of Smiles: When Robin is in the Concerto state, all allies who use a Basic ATK, Skill, or Ultimate will gain 1 stack of Ornament. Units with Ornament increase their SPD by 15%, stacking up to 2 stack(s), and the Multiplier of the Additional Physical DMG dealt by Robin after this ally attacks increases by 72%.
Afternoon Tea For Two: Additionally increase the Talent's CRIT DMG Boost effect by 20% and Energy Regeneration effect by1 Energy.
Raindrop Key: When Robin uses her Ultimate, dispels Crowd Control debuffs from all allies and increases the Effect RES of all allies by 50% while Robin is in the Concerto state.
Moonless Midnight: While Robin is in the Concerto state, all allies' All-Type RES PEN increases by 20%. Further, the CRIT DMG of the first 6 triggered Additional DMG instances increases by 200%. The trigger count resets after the Ultimate is used.

Traces: Attack (28%) / HP (18%) / Speed (5)

Coloratura Cadenza: When the battle begins, this character's action is Advanced Forward by 25%.
Impromptu Flourish: While in the Concerto state, all allies' CRIT DMG dealt when launching follow-up attacks increases by 10%.
Sequential Passage: When this character's current HP percentage is 50% or lower, additionally restores HP equal to 2% of the character's Max HP when their Talent is triggered.

Basic ATK - Wingflip White Noise
Deals Physical DMG equal to 50% (130%) of Robin's ATK to a single enemy.

Skill - Pinion's Aria
Increase DMG dealt by all allies by 25% (62%), lasting for 3 turn(s). This duration decreases by 1 at the start of Robin's turn.

Ultimate - Vox Harmonique, Opus Cosmique
Robin enters the Concerto state, increasing all allies' ATK by 15.2% (26.6%) plus 50 (275) of Robin's ATK causes all allies except Robin to immediately take action. After every attack by allies, Robin deals Additional Physical DMG equal to 72% (144%) of her ATK 1 time. The CRIT Rate for this damage is set at 100% and CRIT DMG is set at 150%.
When in the Concerto state, Robin is immune to Crowd Control debuffs, and cannot take turn or action before the Concerto state ends.
A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of 90.

Talent - Tonal Resonance
Increase all allies' CRIT DMG by 5.0% (27.5%). Also, after allies attack enemy targets, Robin additionally regenerates 2 Energy for herself.

Technique - Overture of Inebriation
After using Technique, creates a dimension around the character that lasts for 15 seconds. Enemies within this dimension will not attack Robin and will follow Robin while the dimension is active. After entering battle while the dimension is active, Robin additionally regenerates 5 Energy at the start of each wave. Only 1 dimension created by allies can exist at the same time.
[HSR - 2.1 BETA] Robin Splash
Honey should be updating within the next 5/10 minutes.
[HSR] Boothill's voice (No spoilers)

EN/CN/JP/KR
[HSR] Jade VO (EN/CN/JP/KR)
[HI3 - 7.4 BETA] Thelema Downloading Video
Fully working CA sprint
Ghost scythe is more visible now.

from Uncle Eric Green
[GI - 4.6 BETA] Arlecchino Charged Attack

It seems... unfinished.

Credits to Uncle Bro.
Media is too big
VIEW IN TELEGRAM
Bro don't cook me I didn't design the banners :(
[GI - 4.6 BETA] Potential banners

Should be between: Arlecchino/Lyney, Wanderer/Baizhu.

Heavily subject to change.

As usual with any and every banner leaks, take it with a grain of salt and wait for actual announcement.
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