Just an Elysia fan account.
[HI3 - 7.8]
A bit more. There's a new divine key and Kiana will be able to use Astral Ring.
Take this with a huge grain of salt, but regarding Sparkle, mentions of "Star Rail" in regards to her. As usual with a huge grain of salt.
A bit more. There's a new divine key and Kiana will be able to use Astral Ring.
Take this with a huge grain of salt, but regarding Sparkle, mentions of "Star Rail" in regards to her. As usual with a huge grain of salt.
[HI3 - 7.8]
Vita will be the character for 7.8. Most likely S-Rank Mech, but this part is subject to change.
Vita will be the character for 7.8. Most likely S-Rank Mech, but this part is subject to change.
[HSR - 2.5 BETA] Moze Animations
Apologies in advance to Moze fans, I try to do single character gameplay (and do missing animations later) but his kit being reliant on a team mate makes it harder.
(So this also includes Feixiao FuA)
Apologies in advance to Moze fans, I try to do single character gameplay (and do missing animations later) but his kit being reliant on a team mate makes it harder.
(So this also includes Feixiao FuA)
Looking for more people that IS IN THE ACTUAL STAR RAIL BETA tonight (in approximately 6-7 hours) and have super duper fast internet, please DM 🥺 @notdimbreathalt
[Technique] Stormborn
After using the Technique, this character enters the Onrush state, lasting for 20 seconds. While in the Onrush state, this character pulls in enemies within a certain range, increases SPD by 35%, and receives 1 point(s) of Flying Aureus after entering battle.
Active attacks in the Onrush state will strike all pulled enemies and enter combat. After entering battle, deal Wind DMG equal to 200% of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. When more than 1 enemy is pulled in, increase the multiplier of this DMG by 100% for each additional enemy pulled in, up to an increase of 1000%.
After using the Technique, this character enters the Onrush state, lasting for 20 seconds. While in the Onrush state, this character pulls in enemies within a certain range, increases SPD by 35%, and receives 1 point(s) of Flying Aureus after entering battle.
Active attacks in the Onrush state will strike all pulled enemies and enter combat. After entering battle, deal Wind DMG equal to 200% of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. When more than 1 enemy is pulled in, increase the multiplier of this DMG by 100% for each additional enemy pulled in, up to an increase of 1000%.