Astral Ring
Sparkle is protected by the AR Specialization: World Star (WS). When entering SO mode, release Stellar Assault, dealing 400% ATK as Fire DMG, and automatically switch to White Mask to unleash White Combo.
- As the leader, the White Combo leaves a goldfish as a DR Mark, which can be triggered by Resonance Attacks. Each trigger deals 40% ATK as Fire DMG, up to 18 times, with a trigger interval of 0.7 seconds.

- AR Skill 1: When Sparkle is the leader, goldfish resonance units will consume all DR Marks created by teammates. When consuming DR marks, the goldfish will trigger 3 Resonance skills, and does not consume the trigger count of self's DR Marks, each dealing 240.0% ATK as Fire DMG, with 0.5s interval. If the max trigger count of the consumed DR marks is greater than 7, each deals 1300% ATK as Fire DNG. During each SO duration, each teammate can only have the goldfish trigger Resonance skills 3 times.

- AR Skill 2: After SO ends, gains SD. During ARC, when any Combo ATK hits an enemy, consumes SD and recovers 10 ARI.
When WS is activated, recover additional 10 ASI. When entering combat, gains SD, triggers once every 10 mins in the 2nd Open World.

- AR Skill 3: When WS is activated and entering SO, Sparkle gains 6 QME. After gaining QME, pressing the ATK button consecutively doesn't launch attacks
- First 5 QME triggers dual strikes for each QME consumed, and triggers one Resonance ATK (RA)
- SEQ-1 deals 200%*4+400% ATK as Fire DMG, consumes 1 QME, triggers 1 RA
- SEQ-2 deals 1200% ATK as Fire DMG in total, consumes 2 QME, triggers 2 RA
- SEQ-3 deals 900% ATK as Fire DMG, consumes 1 QME, triggers 1 RA
- SEQ-4 deals 2700% ATK as Fire DMG, consumes the last 2 QME, triggers 2 RA
- When possessing QME, cannot use the Weapon button
- After consuming all QME, clears all current Combo Energy and gains [Mask Counter]

- ???: This AR's power is affected by unknown factors

- AR Skill 5: When DR Marks deals DMG when triggered by RA, increases the resultant DMG multiplier by 60.0%. After dealing DMG 13 times, DMG multiplier additionally increases by 1000%
 
 
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