[HSR - 2.1 BETA] Aventurine
Materials: Suppressing Edict (x65), Past Evils of the Borehole Planet Disaster (x12), Divine Amber (x139), Crystal Meteorite (x69), Scattered Stardust (x18), Shards of Desires (x73), Fragments of Impression (x71), Tatters of Thought (x56)
Eidolons:
Prisoner's Dilemma: CRIT DMG of allies possessing Fortified Wager increases by 20%. There is no longer a limit to the number of triggers of the Blind Bet gaining effect from the "Bingo!" Trace. You must first unlock the "Bingo!" Trace.
Bounded Rationality: When launching a basic ATK, the target's All-Type RES will be reduced by 12%, lasting for 3 turns.
Unexpected Hanging Paradox: When triggering his Talent's follow-up attacks, Aventurine's DEF first increases by 40% for 2 turn(s). The follow-up attack's Hits Per Action triggered by his Talent additionally increases by 1.
Stag Hunt Game: For each ally with Shield, the DMG dealt by Aventurine increases by 50%.
Traces:
Leverage: If Aventurine's DEF is higher than 1600, then his own CRIT Rate increases by 2% for every 100 DEF exceeding that value, up to an increase of 40%.
Hot Hand: At the start of the battle, provide a Fortified Wager Shield to the entire team. The Shield effect equals to 80% as that provided by the Skill, lasting for 3 turn(s).
Bingo!: After an ally possessing Fortified Wager launches a follow-up attack, Aventurine will gain 1 Blind Bet. This effect can be triggered at most once. When Aventurine's turn begins, the number of triggers of this effect will be reset. After Aventurine launches a follow-up attack from their Talent, provide all allies with a Fortified Wager shield that blocks 7.2% of Aventurine's DEF plus 96, and provide an additional Fortified Wager shield to an ally with the lowest shield value that blocks DMG equal to 6% of Aventurine's DEF plus 80, lasting for 3 turns.
Stats: Defense, Imaginary Damage, Effect RES.
Skills:
[BASIC] Intuitive Wager
Deals Imaginary DMG equal to 50% (130%) of Aventurine's DEF to a single enemy.
[SKILL] Cornerstone Deluxe
Provides a Fortified Wager shield that blocks DMG equal to 16.0% (28.0%) of Aventurine's DEF plus 80 (410) points to all allies for 3 turn(s). When Aventurine uses the same ability again, he will increase the Shield effect by the same amount. When gaining Fortified Wager repeatedly, the Shield effect stacks up to 32% (56%) of Aventurine's current DEF plus 160 (820) points.
[ULTIMATE] Lord of Roulette
Gains 1 to 7 Blind Bet randomly, then increases CRIT DMG taken by a single target enemy by 9.0% (18.0%) for 3 turn(s) and deals Imaginary DMG equal to 162% (324%) of Aventurine's DEF.
[TALENT] Sights Aimed Right
The Effect RES of allies possessing Fortified Wager increases by 25% (62.5%), and after they are attacked, Aventurine will gain 1 Blind Bet. Aventurine can resist Crowd Control debuffs when possessing Fortified Wager. This effect can be triggered once every 2 turns, and gain an additional Blind Bet after being attacked. When the number of Blind Bet reaches 7, Aventurine consumes 7 Energy to 7 follow-up attack hits. Each hit will deal Imaginary DMG equal to 12.5% (31.25%) of Aventurine's DEF to a random enemy. The maxinum number of Blind Bet is 10.
[TECHNIQUE] The Red or the Black
After using the Technique, 1 of the following effects will be granted, and only the latest effect will be kept:
There is a chance for DEF to increase by 36%.
There is a high chance for DEF to increase by 24%.
There is a small chance for DEF to increase by 60%.
After entering the next battle, Aventurine increases DEF by the corresponding amount, lasting for 2 turn(s).
Materials: Suppressing Edict (x65), Past Evils of the Borehole Planet Disaster (x12), Divine Amber (x139), Crystal Meteorite (x69), Scattered Stardust (x18), Shards of Desires (x73), Fragments of Impression (x71), Tatters of Thought (x56)
Eidolons:
Prisoner's Dilemma: CRIT DMG of allies possessing Fortified Wager increases by 20%. There is no longer a limit to the number of triggers of the Blind Bet gaining effect from the "Bingo!" Trace. You must first unlock the "Bingo!" Trace.
Bounded Rationality: When launching a basic ATK, the target's All-Type RES will be reduced by 12%, lasting for 3 turns.
Unexpected Hanging Paradox: When triggering his Talent's follow-up attacks, Aventurine's DEF first increases by 40% for 2 turn(s). The follow-up attack's Hits Per Action triggered by his Talent additionally increases by 1.
Stag Hunt Game: For each ally with Shield, the DMG dealt by Aventurine increases by 50%.
Traces:
Leverage: If Aventurine's DEF is higher than 1600, then his own CRIT Rate increases by 2% for every 100 DEF exceeding that value, up to an increase of 40%.
Hot Hand: At the start of the battle, provide a Fortified Wager Shield to the entire team. The Shield effect equals to 80% as that provided by the Skill, lasting for 3 turn(s).
Bingo!: After an ally possessing Fortified Wager launches a follow-up attack, Aventurine will gain 1 Blind Bet. This effect can be triggered at most once. When Aventurine's turn begins, the number of triggers of this effect will be reset. After Aventurine launches a follow-up attack from their Talent, provide all allies with a Fortified Wager shield that blocks 7.2% of Aventurine's DEF plus 96, and provide an additional Fortified Wager shield to an ally with the lowest shield value that blocks DMG equal to 6% of Aventurine's DEF plus 80, lasting for 3 turns.
Stats: Defense, Imaginary Damage, Effect RES.
Skills:
[BASIC] Intuitive Wager
Deals Imaginary DMG equal to 50% (130%) of Aventurine's DEF to a single enemy.
[SKILL] Cornerstone Deluxe
Provides a Fortified Wager shield that blocks DMG equal to 16.0% (28.0%) of Aventurine's DEF plus 80 (410) points to all allies for 3 turn(s). When Aventurine uses the same ability again, he will increase the Shield effect by the same amount. When gaining Fortified Wager repeatedly, the Shield effect stacks up to 32% (56%) of Aventurine's current DEF plus 160 (820) points.
[ULTIMATE] Lord of Roulette
Gains 1 to 7 Blind Bet randomly, then increases CRIT DMG taken by a single target enemy by 9.0% (18.0%) for 3 turn(s) and deals Imaginary DMG equal to 162% (324%) of Aventurine's DEF.
[TALENT] Sights Aimed Right
The Effect RES of allies possessing Fortified Wager increases by 25% (62.5%), and after they are attacked, Aventurine will gain 1 Blind Bet. Aventurine can resist Crowd Control debuffs when possessing Fortified Wager. This effect can be triggered once every 2 turns, and gain an additional Blind Bet after being attacked. When the number of Blind Bet reaches 7, Aventurine consumes 7 Energy to 7 follow-up attack hits. Each hit will deal Imaginary DMG equal to 12.5% (31.25%) of Aventurine's DEF to a random enemy. The maxinum number of Blind Bet is 10.
[TECHNIQUE] The Red or the Black
After using the Technique, 1 of the following effects will be granted, and only the latest effect will be kept:
There is a chance for DEF to increase by 36%.
There is a high chance for DEF to increase by 24%.
There is a small chance for DEF to increase by 60%.
After entering the next battle, Aventurine increases DEF by the corresponding amount, lasting for 2 turn(s).