[HSR - 2.1 BETA] Gallagher

Materials: Raging Heart (x50), Past Evils of the Borehole Planet Disaster (x12), Myriad Fruit (x105), Nourishing Honey (x54), Alien Tree Seed (x12), Dream Making Engine (x54), Dream Flow Valve (x55), Dream Collection Component (x40)

Eidolons:
Salty Dog: Regenerates 20 Energy when Gallagher enters the battle and increases his Effect RES by 50%.
Lion's Tail: Increases Break DMG dealt to targets in the Besotted state by 8%.
Last Word: Increases the turn duration for the Besotted state inflicted by Gallagher's Ultimate for 1 turn(s).
Blood and Sand: Increases Gallagher's Break Effect by 20% and Weakness Break Efficiency by 20%.

Traces:
Novel Concoction: Increases Outgoing Healing of this unit by an amount equal to 30% of Break Effect, up to a maximum Outgoing Healing increase of 75%.
Organic Yeast: Immediately advance this unit's Action Forward by 100% after they use their Ultimate.
Bottoms Up: When Gallagher uses Nectar Blitz to attack enemies that are in the Besotted state, the HP Restore effect of his Talent for this attack will apply to other allies as well.

Stats: Break Damage, HP, Effect RES.

Skills:
[BASIC] Corkage Fee
Deals Fire DMG equal to 50% (130%) of Gallagher's ATK to a single enemy.

[ENHANCED BASIC] Nectar Blitz
Deals Fire DMG equal to 125% (325%) of Gallagher's ATK to a single enemy and reduces the target's ATK by 10.0% (18.0%), lasting for 2 turn(s)

[SKILL] Special Brew
Immediately heals one ally for 200 (2020) HP.

[ULTIMATE] Champagne Etiquette
Inflicts Besotted on all enemies, lasting for 2 turn(s). At the same time, deals Fire DMG equal to 75% (187%) of Gallagher's ATK to all enemies, and enhances the next Basic ATK to Nectar Blitz.

[TALENT] Tipsy Tussle
Besotted increases the Break DMG received by the enemy by 6.0% (15.0%). Every time a target in the Besotted state is attacked by an ally, it will restore 65 (656) HP to the attacker.

[TECHNIQUE] Artisan Elixir
Immediately attacks the enemy. Deals Fire DMG equal to 50% of Gallagher's ATK and inflicts Besotted on all enemies upon entering battle, lasting for 2 turn(s).
 
 
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