[HI3 - 7.4 BETA] Thelema/Selim Kit Summary

Desc: MECH-Type character. Ice. Uses chain swords to attack.

Basic ATK: Short chain attacks that deal Ice DMG. Skills reduce DMG received and gain Aerial Energy.
Combo ATK: Chain uppercut and downwards strike NA combo (long press) When triggered on ground does Ice DMG uppercut, in air does Ice DMG Downwards Strike. Skill does extra DMG.
Evasion: Can evade 3 times in ground, 2 times in air and 1 jump. Skills increases extra damage on next hit, and recovery of Energy/Evasion.
Ultimate: Deals AoE Ice DMG to target and surrounding units. Skill recovers Energy.
Leader: In Astra Ring, increases strength based on Shadow(?) type characters. Increase Ice DMG, buffs to Stellar Outburst/Drain and Ultimate Evade CD reduction.
Passive: 3 units of Aerial Energy and 3 of Ground Energy. You gain Aerial ones by Aerial attacks and Ground ones via ground attacks. Consume Energy via Evasion. Extra attacks will consume Stellar Drain, and when Astral Ring is inactive, SP Recovery increases. Gain Stellar Drain when entered combat. In Open World this triggers every 10 min utes. After Extra Attack, the next 6 Energy is gained through attacks and deals Ice DMG. If gainnig Energy through attacks, if the attack was different to previous one deal extra Ice DMG. If Energy is full, next attack unleashes Extra Attack.
Weapon: Long Chain Attack, tosses chainblade towards enemy and leave a spinning blade that deals Ice DMG. In air, drags the enemy. Combo on ground dashes forwards and spins, in air continuously swings and deal Ice DMG. Skills pull in enemies and increase DMG to shields.
Astral Ring: In the Astral Ring burst state, when tapping on party member's portraits, they will attack on the field as phantoms. After that, Phantom Attacks will occurs when you attack for a period of time.
 
 
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